Devlog #5 - We have a real game!


After many hours of squashing bugs, yelling at arrows, and wrestling with Unity gremlins, Gauntlet of Consequence is officially submitted to the game jam!

This update includes:

  • ✅ A fully playable build from start to finish - even if the arrows indicate otherwise
  • 📢 A mysterious narrator who may or may not be helpful
  • 🚫 Buttons, pillars, and arrows that definitely did not break repeatedly
  • 😵‍💫 Logic that worked perfectly in Scene 2 but decided to revolt in Scene 3 and beyond

Known bugs: Probably a few, but nothing game-breaking (I hope). Those indicator arrows gave me grief for way longer than they should have and they STILL aren't right. But, game is playable - and finish-able - and that’s what matters.

Thanks to everyone who followed the chaos. If you give it a try, let me know what you picked... and whether it mattered. 😉

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