Devlog #2 - Scene Building!
The Gauntlet of Consequence » Devlog
Today I worked on building some of the scenes for the various rooms you'll see in The Gauntlet of Consequence. So far I've completed scenes for:
- Intro room
- Rooms 1 & 2
I've also created all of the dialogue objects I'll need for the story, and have started on a basic Game Manager script. Progress!
With all that work done, I thought I'd share a sneak peek for you.
BEHOLD! It's....a door.
Don't worry - I'm SURE it's more than just a simple door. But you'll have to wait and experience The Gauntlet of Consequence for yourself to find out for sure!
**Sprites from https://limezu.itch.io/moderninteriors and cursor from https://aspecsgaming.itch.io/pixel-art-cursors
The Gauntlet of Consequence
Status | In development |
Author | Bit & Basil Creative |
Genre | Interactive Fiction |
Tags | 2D, Comedy, Meaningful Choices, Pixel Art, satire, storygame, Story Rich, Top-Down, Unity |
More posts
- Devlog #3 - Dialogue & Scene Transitions3 days ago
- Devlog #1 - Project Kickoff9 days ago
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